Master
2026/2027
Machine Learning and Neural Network Technologies in the Gaming Industry
Type:
Compulsory course (Digital Engineering for Computer Games)
Delivered by:
School of Applied Mathematics
When:
2 year, 1, 2 module
Open to:
students of one campus
Instructors:
Дьяченко Станислав Сергеевич
Language:
Russian
ECTS credits:
6
Contact hours:
48