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Магистратура 2026/2027

Взаимодействие человека и компьютера в образовании

ID 1171840

Статус: Курс по выбору (Обучение и оценивание как наука)
Когда читается: 2-й курс, 3 модуль
Охват аудитории: для всех кампусов НИУ ВШЭ
Язык: английский
Кредиты: 3
Контактные часы: 28

Course Syllabus

Abstract

Human-Computer Interaction (HCI) studies how people interact with digital systems and how those systems can be designed to support human capabilities. This course introduces students to the principles, theories, and methods of HCI, with a strong focus on educational technologies. The course equips students to create educational products responsibly and effectively.
Learning Objectives

Learning Objectives

  • Analyze interaction through a cognitive science lens. Explain and apply core HCI theory and established heuristics to diagnose strengths and weaknesses in existing interfaces.
  • Execute a design cycle: Conduct user research and needfinding, synthesize findings into actionable insight, generate and prototype design concepts, and evaluate them through usability testing and iteration.
  • Make and defend design decisions for educational technology. Integrate learning-science considerations into design choices, and justify those choices with evidence to stakeholders.
Expected Learning Outcomes

Expected Learning Outcomes

  • Describe the stages of the user-centered design process
  • Synthesize user research data: develop affinity diagrams; personas; user journey maps; and empathy maps.
  • Create wireframes as a form of low-fidelity prototyping.
  • Conduct a usability test and interpret its results.
  • Evaluate how interface design affects learner motivation, engagement, and cognitive load in learning contexts
  • Justify a design decision for an educational product using evidence gathered from user research, evaluation, and relevant HCI/learning-science theory.
  • Communicate design rationale to stakeholders.
  • Analyze an interface's feedback cycle to identify sources of friction or breakdown.
  • Differentiate between a user's mental model and a system's actual model.
  • Conduct a heuristic evaluation of a digital interface.
Course Contents

Course Contents

  • Human-computer interaction as a cognitive process
  • User-centered design process
  • From research to empathy
  • From data to insight
  • Ideation and prototyping
  • Evaluation and iteration
  • HCI in education and capstone project
Assessment Elements

Assessment Elements

  • non-blocking Capstone project
    Project based assignment that involves 4 activities (milestones): 1. Heuristic evaluation of assigned edtech interface 2. Need-finding synthesis. 3. Wireframe prototype. 4. Final project presentation.
  • non-blocking Quests
    Students submit two short reports evaluating an everyday product/interface from their environment using: 1. the feedback cycle 2. Nielsen’s usability heuristics
  • non-blocking Quizzes
    3 short quizzes covering the main factual information in the course.
  • non-blocking Usability test
    Student chooses an ed-tech product and conducts a usability test and evaluation of the interface.
Interim Assessment

Interim Assessment

  • 2026/2027 3rd module
    0.4 * Capstone project + 0.2 * Quizzes + 0.2 * Usability test + 0.2 * Quests
Bibliography

Bibliography

Recommended Core Bibliography

  • Human - computer interaction, Dix, A., 2004

Recommended Additional Bibliography

  • Human computer interaction : developing effective organizational information systems, Te'eni, D., 2007

Authors

  • AL-SAFI KHUSSEYN NAZHAKH SHARIF